Fatal Frame IV: Mask of the Lunar Eclipse (2008) pt. 3 of 4 - analysis & criticism
Welcome back! When last we talked, we were just getting caught up with everything in the plot barring spoilers, and so you know what that means: it’s time to talk criticism! Opinionated shit. Now, given that the game is due to receive its first North American release soon, I’d imagine many Fatal Frame fans out there are probably waiting with bated breath, so excited to finally play the one that got away. Hell, I was one of them just before I finally caved and shelled out for the Dolphinbar, and so I feel like I’m well within my rights to share with you guys my opinion on the quality of the game, even if I’m fairly certain I’ll be in the minority. Wait! Don’t click away yet! I promise, despite all my snarky asides and jokes during the summary sections of this analysis, that I went into Fatal Frame IV genuinely excited. It’s a new standalone narrative (take that Fatal Frame III!) and Suda51 worked on it for Christ’s sake. Even though I already knew that the series hit a widely-d...